﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace SGSGameServer.Protocal
{
    [Serializable()]
    [System.Xml.Serialization.XmlRoot("Message")]
    public class SystemMessage : Message<string>
    {
        public SystemMessage()
        {
        }

        public SystemMessage(string content)
            : base(0, content)
        {
        }
    }
}
